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V-RAY NEXT FOR 3DS MAX

Sink your teeth into the latest update

OVERVIEW

WHAT’S NEW

FEATURES

SHOWCASE

PRICING

Giới thiệu trình render tiếp theo.

V-Ray Next Scene Intelligence mang đến khả năng dò tia nhanh hơn, lấy mẫu sạch hơn và hiển thị chính xác hơn. Điều đó có nghĩa là bạn làm việc thông minh hơn – không khó hơn – bằng cách tự động hóa các bước được sử dụng để chiếm thời gian quý giá.

CHẤT LƯỢNG

V-Ray cung cấp đầy đủ các công cụ cho lighting, shading và rendering đáp ứng nhu cầu cho việc tạo photo và hoạt ảnh chuyên nghiệp.

MẠNH MẼ

Được xây dựng để xử lý các dự án lớn nhất cùng các cảnh quay có kỹ xảo điện ảnh phức tạp nhất. V-Ray cho bạn khả năng Render mạnh mẽ hầu như mọi thứ.

TỐC ĐỘ

Tối thiểu thời gian chờ – tăng thời gian cho việc sáng tạo – V-Ray cung cấp một quy trình làm việc nhanh chóng và hiệu quả, giúp bạn vượt qua mọi deadline.

KIỂM SOÁT MẠNH MẼ

Nếu việc Render là một chiếc ô-tô, với V-Ray, bạn sẽ là người cầm lái, kiểm soát hoàn toàn phần mềm và công việc Render. Các tính năng linh hoạt của V-Ray cho bạn khả năng tiếp cận các cảnh render tốt nhất.

TƯƠNG THÍCH THÔNG MINH

Hãy Render theo cách của bạn, mà không gặp bất kì cản trở nào. V-Ray tương thích liền mạch với 3ds Max cho bạn một quy trình làm việc trôi chảy.

TIÊU CHUẨN CHO MỘT NGÀNH CÔNG NGHIỆP

Các nghệ sỹ và các studio hàng đầu thể giới chọ V-ray cho render và hiệu ứng hình ảnh cho các tác phẩm của mình.

Tính năng mới

V-Ray Next for 3ds Max, update 1 — Đã có sẵn
New Viewport IPR & improved interactivity

Keep working while you render with fast new viewport IPR. Interactivity in V-Ray IPR on CPUs is now faster and supports atmospheric effects.

New Lens Effects

New glare and bloom lens effects have been fully redesigned to be faster and more accurate.

GPU bucket rendering

Faster multi-GPU performance on workstations and distributed rendering, plus added support for Cryptomatte render elements.

Learn more about V-Ray GPU >

GPU Fast Fog

Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.

GPU Dispersion

Now available in V-Ray GPU, render highly accurate light refractions that split into their component colors.

Rolling shutter

Emulate the warped motion blur effects common in digital video and cell phone cameras.

KEY FEATURES

Rendering
NEW — Powerful Scene Intelligence

Automatically analyzes your scene to optimize rendering so you get the best quality in less time. See Adaptive Dome Light & Automatic Camera Exposure.

NEW — 2X FASTER GPU RENDERING

Fast new GPU rendering architecture with support for more of your favorite high-end production features.

Learn more >

NEW — NVIDIA AI Denoiser

Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.

Learn more >

Powerful GPU + CPU rendering

V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.

Learn more about V-Ray GPU >

Highly-optimized adaptive ray tracing

Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.

V-Ray IPR

Fully interactive production rendering.

V-Ray Denoiser

Automatically remove noise and cut render times by up to 50%.

Resumable Rendering

Stop your render at any point and pick up where you left off.

Lighting & illumination
NEW — ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.

Learn more >

Adaptive Lights

New algorithm that dramatically speeds up rendering in scenes with many lights.

NEW — Lighting Analysis tools

Accurately measure the light levels in your scene using new lighting analysis tools.

Learn more >

Accurate Lights

Simulate any type of natural, artificial, or image-based lighting with a wide range of light types.

Global Illumination

Choose from several global illumination options – exact, approximate or a hybrid of both.

Cameras & optical effects
NEW — Point & shoot camera

Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.

Learn more >

Interactive Lens Effects

Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render.

Photorealistic Cameras

Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.

Virtual Reality

Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.

Materials
NEW — Physical Hair Material

Render more realistic-looking hair with accurate highlights and melanin color controls.

Learn more >

NEW — Metalness

The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.

NEW — V-Ray Switch Material

Apply several materials to the same object and select the one you want at render time.

NEW — V-Ray Plugin Material & Texture

Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray Next.

Physically based materials

From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.

ALSurface Material

General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.

Glossy Fresnel

New, physically-accurate reflection model.

VRscans Material Library Support

650+ scanned materials. Import and render directly in V-Ray.

Learn more about VRscans >

Textures
Memory-Efficient Textures

Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush.

Triplanar Mapping

Quickly apply seamless textures without UVs.

Rounded Corners

Generate perfectly smooth edges at render-time with no extra modeling.

Geometry
NEW — Layered Alembic Workflow

Efficient handling and support for Alembic 1.7 with layers.

Proxy Geometry

Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.

Clipper with Render-Time Booleans

Create complex cutaways and sections using any mesh object.

Hair & Fur

Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.

Specialty Geometry

Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.

Atmospheric & volumetric effects
Volume rendering

Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.

NEW — GPU Volume Rendering

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.

Aerial Perspective

Simulate natural looking skies with realistic atmospheric depth.

Learn more >

Render elements
Render Elements

Choose from nearly 40 unique beauty, utility and matte passes to give you more control over your rendered images in compositing.

NEW — Denoised Render Elements

Denoise individual render elements for added control in compositing. Supports animation.

Full Light Select Render Element

Now with full support for GI, reflections and refractions for accurate light mixing in post.

Cryptomatte

Auto create ID mattes with support for transparency, depth of field, and motion blur.

Get free decode plugins for Nuke and Fusion on Github >

UX & Interoperability
V-Ray Frame Buffer

Review, analyze and post-process your renders directly in V-Ray’s advanced frame buffer.

Learn more >

NEW — Multi-language tooltips

Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese and Spanish.

Cloud render check

New utility checks your scene to see if it’s ready to render on the cloud with Linux and V-Ray Standalone.

SHOWCASE

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